
It's incredibly hard to solve because there's so many license holders involved. To be fair, I kind of wished that the differences got sorted out, but obviously there's the licensing issue for Bond, even if it's something that's already come out. He talked about the legal issues preventing a release back in 2008, saying: Graslu00 was even accused of misunderstanding this situation, leading them to release a statement in which discusses the rumour that MGM and Eon weren't happy with the level of violence in the game, and imposed restrictions on future Bond titles relating to death and the amount of blood on-screen.įormer Rare staffer Nick Burton seems to back up this stance. Some fans believed that it was Nintendo which caused the remake's cancellation, being the N64 version's original publisher (a fact perhaps not helped by Graslu00's video opening with "Do you expect me to remove this Nintendo logo screen? No, Mr. The complex rights relating to the game (it was commissioned by Nintendo and developed by Rare, but other companies – such as Activision, Microsoft, MGM and Eon Productions are also involved along the way) would have made it a tricky project to complete, and, since the remaster leaked, something of a blame game has taken place. Since then, several people have managed to get their hands on the leaked remaster and play it themselves, either on modded Xbox 360 systems or via emulation.Īs you might expect, the emergence of "GoldenEye XBLA" has led many to speculate on why it never happened. We've known for a long time that Rare planned an Xbox Live Arcade remake of the acclaimed shooter and, courtesy of Youtuber Graslu00, we recently got a full look at what that could have looked like.


GoldenEye 007 has been back in the news lately.
